My process is always evolving , I tune into new techniques, collaborate, improve and modify. While I follow proven UCD methods I also sparkle some “informed intuition” into the mix.
*All content on this page is original material I composed.
The Trinity
Design belongs to everyone
My role is to…
orchestrate the input, ensuring that purpose & quality goals are met.
I lean towards the “lean UX” process
STATE the desired outcome
HYPOTHESIZE and declare assumptions
EXPERIMENT to test assumption
MAKE a minimum viable product first
GET REAL users feedback
CONTINUE learning and testing
PIVOT or stay the course
REPEAT
Where the rubber meets the road
Yin & yang of design, research & engineering
A bird’s eye view of the process
Each phase calls for different techniques and deliverables
There is always something to fix
to learn, and to compromise
Artifacts
Here are some examples of artifacts I produce during the product design. You can also see them in context on my case studies